Forging System - Apparel Fusion

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Views: Date: Aug 28 2009 01:50:55
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Lance
Phyllis
Carsise
Ami
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Below is the basic introduction to Item Mall Apparel

Name
Details
Fusion Scroll
A required scroll for Apparel Fusion. Can be obtained from treasure map, treasure chest, class quest, fortune lot, salvage, sea monsters or Item Mall.
Equipment
Original armor, helm, gloves, boots or weapons that players wish to fuse with.
Apparel
To overwrite appearances and effectiveness of original equipment. Can be obtained from Item Mall.
Fusion Catalyst
If original equipment has existing gems imbued in it, player will need to add in a Fusion Catalyst if not the attributes will not be retained. Can be obtained from Item Mall.
Note: Item stated above can be traded, discarded or deleted.

Apparel Fusion Procedure

1. Talk to Blacksmith Smithy in Shaitan City at (902, 3495) and select [Apparel Fusion].

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2. Place [Fusion Scroll], [Apparel], [Equipment] and [Fusion Catalyst] as shown below.

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Note: If [Equipment] has been imbued with gems before, you will have to insert a [Fusion Catalyst] as well in order to retain the gems attribute. However, if [Equipment] has never undergone any forging process, you do not need to insert the [Fusion Catalyst].

3. Apparel Fusion fee: [Equipment] level requirement x 10000G. Example:

Item
Apparel Fusion fee
Dazzling Sword requires Lv 50 to use. 50 x 10000G = 500000G.

4. Success rate of Apparel Fusion is 100%. After Apparel Fusion process, original [Equipment] will disappear and replaced with [Apparel] which has the attribute of the original [Equipment].

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Example:

Weapon +0 +1 +5
Sword pirate king online forging system pirate king online forging system pirate king online forging system
Staff
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Bow pirate king online forging system pirate king online forging system pirate king online forging system
Two-Handed Sword pirate king online forging system pirate king online forging system pirate king online forging system


Apparel Fusion Restriction

1. Only items of same type and character requirement as the apparel can be fused.

Example 1
[Equipment] Raging Bull Tattoo (Carsise)
[Apparel] Wild Caveman Robe (Carsise)
Both item stated above can be fused together.
Example 2
[Equipment] Battle Armor of Sistine (Lance)
[Apparel] Wild Caveman Robe (Carsise)
Both item stated above cannot be fused together.
Example 3
[Equipment] Raging Bull Tattoo (Armor)
[Apparel] Wild Caveman Gloves (Gloves)
Both item stated above cannot be fused together.

2. There is no limit to the number of times that a piece of equipment can be fused with Item Mall Apparel. If existing fused equipment undergo another Apparel Fusion, it will only loses its effectiveness level.

Apparel Fusion End Result

1. Original equipment name and appearance will be overwritten by Item Mall Apparel while retaining original attributes.

2. Apparel Fusion will not fail in any case.

3. Apparel items after fusion will be at Lv 0 with 80% effectiveness of original attribute. It can be upgraded to a maximum of Lv 15 with 110% effectiveness.

4. Fused equipment will still retain class, level and character requirement of original equipment.

5. Special attribute from unique set will no longer take effect after Apparel Fusion. Example: Black Dragon set bonus effect.


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